The ability to animate a scene was added (in a stable form) with the cross-platform Bryce 3D (version 3.1) in 1997 by the newly formed MetaCreations Corporation. Bryce 2.0 was also ported to the Windows platform, although the first stable version, 2.1, was not released until 1997. These included independent light sources, complex atmospheric effects, the addition of primitive forms with Boolean methods to combine them, a revamped Texture Editor and the ability to export models to DXF. The first commercial version, Bryce 1.0, appeared in 1994 for the Macintosh.īryce 2.0, shipped in 1996, included much beyond the original notion of creating a realistic mountain range. Wenger later met and worked with software artist Kai Krause to design a basic user interface. An initial set of fractal based programs were developed by Ken Musgrave (who later created MojoWorld) a student of Benoît Mandelbrot, and extended by Eric Wenger. The original Bryce software arose from work with fractal geometry to create realistic computer images of mountain ranges and coastlines. The name is taken from Bryce Canyon-a rugged region with many of the same landscapes that were first simulated with the software. Personal Learning Edition: Freeware īryce, also often referred to colloquially as Bryce3D, is a 3D modeling, rendering and animation program specializing in fractal landscapes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |